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About Me
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Since 2001 I have been involved in the Art & Entertainment Industry, and have a wide range of knowledge for any given 2D/3D Art/Animation pipeline - covering all thing from pre-production, to production, to post.
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I've covered multiple industries: Including Publication, Feature Film, TV & Online Series, Gaming, Interactives, AR & VR, Apps & Engineering, Publication & Advertising.
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I have a history of being verstaile, loyal, and remaining with companies over long periods.
My best skills are :
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Upskilling & managing teams, utiilizing resources and to meet production schedules.
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Character artistry - designing/animating dynamic, fun, charismatic actors.
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Story elements - continuity and connectivity with the audience and demographic.
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Illustration & Concepting - the ability to adapt & create to any style, for any audience.